Divinity 2 A Hunter Of Wicked Things, A Hunter Of Wicked Things

Home  Collectibles  Divinity Original Sin 2 Guide & Walkthrough  Chapter 4 – Mastering the Source  A Hunter of Wicked Things

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Move to the northwest of the Reaper’s Coast, west of the Statue allowing you to reach the Fields. In the Cloisterwood, you will meet Jahan (picture1). After dialogue with this man, you will have to reach the Bloodmoon Island (picture2). Note: We advise you to be at least level 14 before venturing into this area which may be particularly difficult.

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Picture1

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Picture2

There are two ways you get back on the island, the first is to use a barge all the way to the north-west of the woods. By crossing the sea, your character will die. Then use a teleportation pyramid on the corpse of the member who has reached the island and use a resurrection scroll to give life back to him. The second method is to use your Spirit Vision near the ruined bridge (picture3and4).

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Picture3

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Picture4

You’re going to show the destroyed bridge. Then use teleportation scrolls to reach the Bloodmoon Island. When you arrive on the island, go to the south and talk with the Advocate (picture5). Before you kill him, know that he will give you the “The Advocate” quest. If you want to get an additional Source Point, feel free to accept his proposal.

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Picture5

Then return to kill the Advocate after completing his mission (picture6). The fight ended, go back to Jahan who will ask you to find the name of a demon.

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Picture6

With the help of a character with at least 22 Perception, move to the location: x: 369; Y: 465 (picture7). You will reveal a secret passage. Dig into this location to find a door that leads you to the archives. Inside this secret room, use your Spirit Vision and discuss with the spirit of the Archivist (picture8). Then, search the library and read the books to find out the name of the elf spirit that was used to grow the tree in the centre of the island.

Get out of the Archives and go to the center of the Bloodmoon Island to find an ancestral tree (picture9). If you have not yet completed the “The Advocate” quest, you will have to kill the members of the Black Circle in order to interact with the tree. Use your Spirit Vision and then touch the corrupt ancestral tree. At the beginning of your conversation, select the option: “Greet the Spirit by his name” (picture10). Then listen to his story.

The tree will eventually reveal the name of the demon: Adramalik. Go back to Jahan, give him the name of the demon. Jahan will tell you that the demon is in Arx. Then accept to do his ritual in order to get an additional Source Point. Finally, you will have to choose one of the following rewards (picture11).

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The tree will eventually reveal the name of the demon: Adramalik. Go back to Jahan, give him the name of the demon. Jahan will tell you that the demon is in Arx. Then accept to do his ritual in order to get an additional Source Point. Finally, you will have to choose one of the following rewards (picture11).

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